TIE-40406 Gamification: Theory, Practice and Design, 5 cr

Implementation TIE-40406 2018-01

Description

The course is implemented as a seminar where students select an area of gamification (e.g. eSports and other forms of games as work, gamification of media, virtual and game economies, AR and VR technologies, gamification of health, gamification of education etc.) and deepen their knowledge on the theory, practice and design on this specific area. The course enables the student to gain expertise on how the area of gamification of their choosing can be defined, theorized and designed as well as how it manifests in technology, culture and organizations.

Lessons

Period 4
Methods of instruction Luento, Harjoitusryhmä
Person responsible Juho Hamari, Jonna Koivisto

Assessment scale

Numerical evaluation scale (0-5)

Additional information of course implementation

Attendance to the course sessions and lectures is mandatory.

TIE-40406 Gamification: Theory, Practice and Design/Lec/01 Thu 07.03.2019 12:00 - 14:00
TIE-40406 Gamification: Theory, Practice and Design/Lec/01 Thu 14.03.2019 12:00 - 14:00
TIE-40406 Gamification: Theory, Practice and Design/Lec/01 Thu 21.03.2019 12:00 - 14:00
TIE-40406 Gamification: Theory, Practice and Design/Lec/01 Thu 28.03.2019 12:00 - 14:00
TIE-40406 Gamification: Theory, Practice and Design/EG01/01 Thu 04.04.2019 10:00 - 12:00
TIE-40406 Gamification: Theory, Practice and Design/EG02/01 Thu 04.04.2019 12:00 - 14:00
TIE-40406 Gamification: Theory, Practice and Design/EG01/01 Thu 25.04.2019 10:00 - 12:00
TIE-40406 Gamification: Theory, Practice and Design/EG02/01 Thu 25.04.2019 12:00 - 14:00
TIE-40406 Gamification: Theory, Practice and Design/EG01/01 Thu 02.05.2019 10:00 - 12:00
TIE-40406 Gamification: Theory, Practice and Design/EG02/01 Thu 02.05.2019 12:00 - 14:00
TIE-40406 Gamification: Theory, Practice and Design/EG01/01 Thu 09.05.2019 10:00 - 12:00
TIE-40406 Gamification: Theory, Practice and Design/EG02/01 Thu 09.05.2019 12:00 - 14:00