Course Catalog 2010-2011
Basic

Basic Pori International Postgraduate Open University

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Course Catalog 2010-2011

SGN-5906 Virtual Reality Seminar, 5 cr

Person responsible

Ismo Rakkolainen

Lessons

Study type P1 P2 P3 P4 Summer Implementations Lecture times and places
Lectures

 

 
 2 h/per
+2 h/per

 
SGN-5906 2010-01 Thursday 12 - 14, TB220
Tuesday 12 - 14, TB220

Requirements

Two accepted presentations and active participation (70%).
Completion parts must belong to the same implementation

Principles and baselines related to teaching and learning

-

Learning outcomes

Advanced information about virtual reality, its techniques and softwares. After passing the seminar the student -Is familiar with a specialized area of virtual reality where there is active research worldwide - Is able to critically evaluate the content of a specialized textbook in the area - Acquires practice skills in preparing a presentation directed to a specialist audience -Acquires practice skills in defending his views when subject to criticism from the audience -Acquires practice skills in asking questions during the presentations of scientific topics

Content

Content Core content Complementary knowledge Specialist knowledge
1. Selected topics about state-of-the-art virtual reality and related technology.  Additional in-depth views of specific topics are given.   

Evaluation criteria for the course

Each student is required to give presentations, attend at least 70% of the lectures and to give a presentation and attend the final workshop.

Assessment scale:

Evaluation scale passed/failed will be used on the course

Partial passing:

Completion parts must belong to the same implementation

Prerequisite relations (Requires logging in to POP)



Correspondence of content

Course Corresponds course  Description 
SGN-5906 Virtual Reality Seminar, 5 cr 8009253 Virtual reality licentiate seminar, 3 cu  

Additional information

The content of the seminar varies each year to be up-to-date with the new developments. For further information, see http://www.cs.tut.fi/~ira/opetus/vrsem2011.html
Suitable for postgraduate studies

More precise information per implementation

Implementation Description Methods of instruction Implementation
SGN-5906 2010-01 Numerous mobile devices proliferate in modern technological landscape. They are rapidly getting integrated in every aspect of our daily lives. We live in the age of so called, ubiquitous computing, so much so that majority of people begins to take their own daily reliance on technology for granted. As computational power of our mobile devices grows the boundary between them and traditional desktop computers is getting blurred. Smooth transition from desktop to laptop, to touchpad and smartphone has led to a fundamental change in the way we as people interact with our electronic devices. Products offering novel ways of human computer interaction appear on market almost daily. The Human Computer Interface, the way in which our physical bodies and biological senses directly interact with electronic device, is the most intimate level we communicate on with technology. The aim of this course is to give some overview of current trends in this fast growing field and perhaps offer glimpse into possible future directions of development.        

Last modified05.03.2010