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Course Catalog 2011-2012
SGN-5806 Wireless Ambient Multimedia, 5 cr |
Additional information
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AND DETAILS OF THE SCHEDULE OF THE COURSE!
Suitable for postgraduate studies
Person responsible
Artur Lugmayr
Lessons
Study type | P1 | P2 | P3 | P4 | Summer | Implementations | Lecture times and places |
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Requirements
Seminar presentation, 70 % attendance and writing of an essay.
Completion parts must belong to the same implementation
Principles and baselines related to teaching and learning
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Learning outcomes
The student should have an insight knowledge about ambient systems, their design, potential services and other technological aspects.
Content
Content | Core content | Complementary knowledge | Specialist knowledge |
1. | Overview of ambient systems implementation and service design (covering smart materials, MEMS and sensor technology, embedded system technology, ubiquitous computation, I/O device technology, adaptive software, media management and handling, natural interaction, computational intelligence, context awareness, and emotional computation) | A few sub-components of ambient multimedia are selected and presented in more depth depending on actual research work (e.g. computational intelligence) | Ambient multimedia is a new field. During the course up-to-date research results are presented. |
Evaluation criteria for the course
Attendance and one presentation and an essay required for passing the course and grade pass is given.
Assessment scale:
Evaluation scale passed/failed will be used on the course
Partial passing:
Study material
Type | Name | Author | ISBN | URL | Edition, availability, ... | Examination material | Language |
Other literature | Collected research papers & book chapters | Artur Lugmayr | English |
Prerequisite relations (Requires logging in to POP)
Correspondence of content
Course | Corresponds course | Description |
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More precise information per implementation
Implementation | Description | Methods of instruction | Implementation |
Overview of ambient systems implementation and service design (covering smart materials, MEMS and sensor technology, embedded system technology, ubiquitous computation, I/O device technology, adaptive software, media management and handling, natural interaction, computational intelligence, context awareness, and emotional computation) |