Course Catalog 2013-2014
Pori

Basic Pori International Postgraduate Open University

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Course Catalog 2013-2014

PLA-33156 Designing Serious Games, 4 cr

Person responsible

Kristian Kiili

Lessons

Study type P1 P2 P3 P4 Implementations Lecture times and places
Lectures
Excercises
Assignment



 



 
 12 h/per
 30 h/per
 20 h/per



 
PLA-33156 2013-01  

Requirements

All assignments accomplished and passed grade for the major assignment work.
Completion parts must belong to the same implementation

Learning Outcomes

After completing this course, the student - will be able to participate in serious games development projects – knows the basic serious games theories – knows the basic game research methods and can apply them – can create a simple serious game with visual programming tools.

Content

Content Core content Complementary knowledge Specialist knowledge
1. Design foundation for serious games: motivational theories, behavior change theories, learning theories, user experience and human computer interaction     
2. Game elements, game mechanics, game balance     
3. User centered design methods: Personas, usability tests, eye-tracking, focus groups and prototyping.      
4. Player characteristics      

Prerequisite relations (Requires logging in to POP)

Correspondence of content

There is no equivalence with any other courses

More precise information per implementation

Implementation Description Methods of instruction Implementation
PLA-33156 2013-01        

Documents

PLA33156.pdf

Last modified19.11.2013