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Arkistoitu opetusohjelma 2016–2017
Selaat vanhentunutta opetusohjelmaa. Voimassa olevan opetusohjelman löydät täältä.
ITIA9 Game Project 10 ECTS
Periods
Period I Period II Period II Period IV
Language of instruction
English
Type or level of studies
Intermediate studies
Course unit descriptions in the curriculum
Informaatiotutkimuksen ja interaktiivisen median tutkinto-ohjelma
School of Information Sciences

Learning outcomes

After completing the study module, the student is able to:
- understand the game industry ecosystem and outline the special issues in game development
- identify different forms and practices in commercial and non-commercial game development
- understand the importance of iteration for game development
- generate, concretize, transform, develop, test and document game ideas in a short time period
- act as part of production team and understand different production roles
- understand the role and relevance of creativity and ideas for game development
- identify and apply the basics elements of usability, playability and user experience within the context of game development
- to use models, tools and methods for design and evaluation in game development

Enrolment for University Studies

Enrolment time has expired

Teachers

Homepage URL

Teaching

13-Jan-2017 – 26-May-2017
Lectures
Thu 12-Jan-2017 - 25-May-2017 weekly at 16-18, Pinni B3116
Exceptions:
23-Mar-2017 at 16 –18 , PinniA 1081
Fri 13-Jan-2017 - 19-May-2017 weekly at 12-16, Pinni B3107
Exercises