The course deals with skills and practices, which are required to understand the design and evaluation of web services and games from the perspective of usability, playability and user experience. Special focus is on mobile platforms and social media services.
Learning outcomes
After completing the course, a student is expected to be able to:
-acknowledge the basic definitions for usability, playability and user experience -understand the specific use contexts of mobile and social media platforms -learn to use different kinds of models, tools and methods to support design and evaluation work
Contents
Theories and backgrounds of usability, playability and user experience, usability and playability heuristics, models and methods for designing and evaluating user experience, use contexts for mobile and social media platforms.
Modes of study
Option
1
Available for:
Degree Programme Students
Other Students
Open University Students
Doctoral Students
Exchange Students
Participation in course work
In
Finnish
In
English
Evaluation
Numeric 1-5.
Further information
Priority to this course is given to degree students in Information Studies and Interactive Media. Exchange students within the School of Information Sciences may attend this course if there are places left. For teaching in English during each academic year, please see the Teaching Schedules.