After completing the course the student is expected to
- understand the key concepts of games as formal systems
acknowledge the various game types and genres
- understand the key concepts of game usability, playability and game user experience
- acknowledge the basics of game design, prototyping, evaluation, and playtesting and evaluation methods
Introduction to Game Research (IGR) takes both theoretical and practical look on games. Although the course focuses on video games, the concepts and methods learned during the course can be applied to any kind of games. The course has three major themes for the seven lectures:
The course is part of University of Tampere Summer School 2015.
Please see the teaching timetable and lecture rooms (PDF) at:http://www.uta.fi/admissions/summer_school/courses.html.