On this course, we dissect and discuss on academic papers (1-3 articles per session) on game design research, especially with a focus on game design epistemology, including seminal and relevant papers on other fields of design and design theory. Before each session, there is a preliminary task with a deadline. In order to pass the course, students need to meet the deadlines, participate to the sessions and conduct a literature review on pre-determined subjects at the end of the course.