Player and User Studies, 5 op
- Kuvaus
- Suoritustavat
This study module introduces to the student the broad field of player and user studies, and the related concepts, theories and methods
Contents:
Use and usability of games and services; playability and game experience; player demographics and typologies; user culture research methods, from etnography to commercial user metrics; player and user motivation research; transgressive uses of systems; playful use; user experience; social media usage and games; user-centered design; modifications; user-created content; inclusive and participatory design; crowdsourcing.