A Call for Fostering Inclusivity and Acclimation in the Gaming Industry
Migrants in the gaming industry can face difficulties in acclimating to the host country’s culture and ways, and these concerns …
Migrants in the gaming industry can face difficulties in acclimating to the host country’s culture and ways, and these concerns …
Discover how video games evoke memories, offer comfort, and transform loss into healing and meaning-making. #bereavement #meaning-making #videogames
A recent research article from the UK highlights the difficulties women face in board game spaces. But, there is hope …
Board games with colonialist themes as the focus of online discussions
Your choice of game can help develop soft skills related for your future profession.
We should (re)think about video game labels, and there is research to show us why.
A study about unexceptional consoles, forgotten in the shadows of the more popular platforms.
A fresh guidebook research to help you prepare for a game analysis.
You thought loot boxes were bad? Well, gamers just reported another 35 forms of malicious microtransactions present in popular games.
Nostalgia, the reason why we keep coming back to those games we loved in our childhood.
Transformative experiences in girlhood games - Stephanie Harkin discusses the potential of video games utilizing liminal spaces in exploring identity.
Can a video game be sublime? Yaeri Kim dove deep into ABZÛ and discovered virtual vastness that took her breath …
Between crafting and serving drinks – On labor tropes in drink making games and their relation to creativity and uncertainty. …
Giving players freedom to roam can be more beneficial than holding their hand too much.
Research investigates, are low-ranked LoL players affected by Dunning-Krueger effect and blame failures on others
A look into the current research on professional gaming and professional gamers in e-sports.
Authors observe children designing games at school to analyze collaboration and digital skills. Reports indicate higher motivation and interesting results …
Eleven motivations of play were found in this research, some more obvious than others.
How does identity construction work in digital games and what can we learn from it through studying character creators?
This research was conducted to find reasoning for why players spend tons of cash for a feature that adds zero …