Critical alternative journalism from the perspective of game journalists
Alternative gamejournalism : Is the new watch dog of the gaming industry all bark and no bite?
Alternative gamejournalism : Is the new watch dog of the gaming industry all bark and no bite?
Civilization V is biased, imperialist and silences contrary voices. Like real history.
Nostalgia and old-school gameplay philosophy dictate the complex conventions of roguelikes
Domesticating the arcade experience: the story of Neo Geo
Curse of Strahd as an exploration of trauma and abuse.
Transforming violence into meaningful struggle in multiplayer games #ethics #ganking #trash-talk #multiplayer
Edu-larps may be just the thing for making German Studies more hands-on.
Drinking games have been long overlooked in the field of game studies, despite what their study has to offer.
Exploring the “indie” aesthetic, and what it means to be an independent developer.
Scheherazade-IF is becoming the ultimate Narrative Generating System that’s here to revolutionize story-based games
The role of self- conscious humor in adventure game design
Can biotechnology produce games? The BioGraphr project attemps to prove exactly that #BioticGames
The odd commonality between Kalevala and Cyberpunk 2020: Narrative Gaming as modern mythmaking #RPG #liveaction #narrative
How are games related to things such as art, philosophy, maxims and Kant’s Categorical Imperative?
Liikkeisiin perustuva #roolipelaaminen ja laskemista helpottavat #laitteet vaativat #suunnittelusuosituksia.
How Resident Evil conveys horror through the rhetoric of corruption.#survivalhorror #residentevil
Game Design can be a process of dialogue, take into account underrepresented groups and deal with taboos. #TaboosInGames #UnderrepresentedGamers #GameDesignAsDialogue
Banaanivaltion johtaminen ja feodaaliajan juonitteluun osallistuminen asettavat pelaajan pohtimaan ideologisia valintojaan. Ideologioiden esittäminen peleissä on pelitutkimuksen vakioaiheita: teoreetikot kuten Ian Bogost ja …
Korkeat verot, pelien demonisointi ja lait johtivat japanilaisten #pelien sekä #konsolien piratismiin ja laittomaan lokalisointiin Kiinassa. Kiinassa suhtautuminen pelaamiseen, peleihin ja …
Combining rules that govern the receiving of a digital #badge with psychological factors, #game designers are able to make better …