Image 1: Description: An electric dragon and some balloons are attacking a village and barbarian
troops are running. Valkyrie and archers from a tower are also concerned.
The mobile game I played for a very long time in my high school days (almost got addicted to in fact), is Clash of Clans. There was a call for a conference in Finland by Supercell and I regretted not being a top ranked player. Here, the player is a chief of a village and has an army consisting of different kinds of troops namely barbarian, archer, goblins, dragons, valkyrie and others by upgrading barracks. The aim is to attack other villages, destroy them
and loot as much as possible with minimum loss of troops. On the other hand, a good defense against the other attackers is necessary. For that, air defense, archer tower and other buildings are built in such a way that protects the town hall, gold and elixirs best.
Image 2: Description: Attacking a village with different troops
The village is made of different components. Along with the townhall, it has army camps, barracks for dark and normal elixir troops, air and ground defense structures, heroes, and different statues as beauty decorations. The clan castle is an important part as the donated troops and spells are assembled here. The spell factories and laboratory are meant to be busy all the time and slow down any attack towards elixirs and gold storages.
The best part of the game is its characters. Different characters as in army troops had different abilities. For example, troops like barbarian, archer, hog rider, giants and goblins are ground troops, and balloons, dragons are usually the air troops. Players usually become expert by executing a perfect attack plan for a certain position again and again with single and multiplayer attacks. The diversity of troops, and the different kinds of damages are the major things making them considered as the best part. And there is also a clan, where a player may wish to be, with his close friends, to play the game together. Here, the clan declare war against another clan (or clans if the league is going on) and plan to destroy the enemy. These characters determine what kind of spells or troops are required from the clan members as extra. This develops a better understanding among the members and develops the clan gradually as a community.
On the other hand, in my opinion, the music and sounds of the game while attacking is a bit noisy. I used to keep my sound silent while attacking. That helped me to concentrate better, as the sounds of multiple buildings being destroyed at the same time felt quite noisy. But the music used at the start of the application is quite appropriate and soothing. It prepared me mentally to be engaged in the game.
I would recommend this game to anyone above 13 years old. It is fun to play, but also some purchases might help to get along with big competitors very fast. This game is also a good time pass activity, if anyone wants to cling to a group of people, talk and play.
Digital game: Clash of Clans
• Publisher : Supercell, Finland
• Developer : Supercell
• Platforms : iOS and Android
• Release Date : 2 August, 2012 on iOS and 7 October, 2013 on Android
• Genres : Mobile Strategy Video game
• PEGI : 7
Source:
Image 1: https://supercell.com/en/games/clashofclans/
Image 2: https://www.mobygames.com/game/clash-of-clans/promo/promoImageId,104981/
More from Game Reviews
Hellblade: Senua’s Sacrifice – Journey Through Darkness to Hell
A harrowing blend of Norse mythology and mental health issues in a gorgeous package.
Snufkin: Melody of Moominvalley – A Decidedly Unexciting Tune
It's not every day we get a real Moomin game, but is it worth singing praises?
Overwhelmed or puzzled? A Krispee Street review
A mobile game with an interesting take on "Where's Wally" formula