The study examines how players' morality operating on an intuitive level affects and is affected by gameplay. The study looks at in-game choices corresponding to two tiers of moral judgement making.
The study examines how players' morality operating on an intuitive level affects and is affected by gameplay. The study looks at in-game choices corresponding to two tiers of moral judgement making.
Varasta autoja, tehtaile ryöstöjä ja ratko sivussa perheongelmia GTA V:ssa yrittäen olla kuolematta nauruun ruudun toisella puolella.
What is League of Legends Worlds and why this year was full of surprises.
Joyce Goggins explores the cute world of LEGO and analyzes LEGO's marketing tactics, namely the use of fan labor in …
The Dark Souls Board Game challenges players to join together and take down bosses. The challenge is unbalanced causing boredom …
E-osallistuminen on nähty mahdollisuutena saada kansalaiset osallistumaan mm. kaupunkisuunnitteluun, mutta voiko pellillistäminen tuoda uusia osallistujia ja motivoida käyttäjiä hankkeen aikana? …
Call of Duty: Black Ops 4 poses quite a steep learning curve even to experienced FPS gamers.
Larp can be an emotionally and physically taxing hobby. In her article ”Post-Play Activities for Larp: Methods and Challenges”, Maury …
Arguably one of the most beautiful games out there is getting a sequel soon, so here’s a reminder of where …
Does using a mini-map hinder you from learning your surroundings? This game research summary explains the differences between verbal instructions …
Unlike other conventional eSports tournaments by Blizzard and Riot Games, Epic Games has some remarkably distinct event style in Fortnite …
If you've been on social media or gaming news websites over the past few weeks, you've met Bowsette. But who …
Tony Rosqvist’s Scale of Morality is a method for exploration of Morality and Ethics in Video Games. It can be …
#Frostpunk demonstrates political progress and how #totalitarian tendencies may develop
RPG tie-in novels are an underappreciated genre.
Success in the field of games for health is a complex issue.
The Swapperin vinkeät scifi-idikset: telepaattiset kivet ja laite, jolla voi kloonata itsensä.
SOMA ends both predictably and unpredictably, underlining its theme of what it means to be human.
The open world sets crucial limitations on Mad Max
Wargames offer a platform for teenage boys to perform masculinity