Dungeons and dragons as the first gaming platform
First there was Atari, then Nintendo and so on. WRONG - first there was D&D.
First there was Atari, then Nintendo and so on. WRONG - first there was D&D.
Develop your city from a humble village to a bustling metropolis in this colorful, smoothly running city simulator.
Gris is a 2D platform-adventure with award-winning visual design, yet gameplay so lacking that it seems clear to which the …
What are the affordances and restrictions the digital single-player role-playing games impose on the gamer? The study explores the different …
Video games have started to take steps towards more inclusive representations of gender identities. A study by Dalila Forni discusses …
Who gets to decide who lives and who dies? In this 2D narrative puzzle game you play as a fresh-faced …
Playing cooperative games with your significant other is fun, and it can also reveal things about your partner that otherwise …
Kristian Redhead Ahm challenges existing literature on the motivations of playing old games, also known as retrogaming. He finds out …
Diversity in games requires more than player-customizable avatars. The extensive game analysis outlines five strategies for creating more inclusive characters …
The narrative of Disco Elysium is clever, disturbing, and funny. It is an excellent text-heavy and story-driven rpg for fans …
Have you ever wanted to combine fast cars and soccer? If you have, don’t worry because Rocket League already did …
Rummikub is an old game that is based on skill, luck, and tiles. Is it possible to win without any …
Have you always wanted to be a blue hedgehog running through dangerous and exciting levels? After almost 30 years it …
Generative music in games affect the flow experience of gameplay sessions which may be beneficial in game design.
Beat ‘em up games are all the same, but is Streets of Rage 2 something else? Something better?
Battle Royale games are released one after another. Is Call of Duty: Warzone something that stands out from the …
Battle Royale games have invaded our playgrounds and become part of the gaming community. But are they just too plain …
In the future ‘KAHOOT!’ and other tools can make the learning process of students easier.
The number of academic researches about esports has been increasing since the year 2002.
I have a dream that my four little children will one day live in a nation where they will not …