Games for health is a challenging area for designers
Success in the field of games for health is a complex issue.
Success in the field of games for health is a complex issue.
SOMA ends both predictably and unpredictably, underlining its theme of what it means to be human.
The open world sets crucial limitations on Mad Max
Wargames offer a platform for teenage boys to perform masculinity
In the best tradition of brecht, a RPG can comment itself. In his paper ”The Self-Reflexive Tabletop Role-Playing Game”, Evan Torner …
Seriously.....WHERE ON THE FLYING EARTH IS THAT CHICKEN?!
Moral gameplay design benefits from extensive background research, external playtesting and iterative design.
Is there a need for cosmic horror when Trump is the President?
Is there a relationship between playing video games and cheating in studies?
Despite the explicit rules and limits, group sex is closer to play than a game.
A “stable” favorite among casual card games for me, Unstable Unicorns knows what it’s doing and does it well.
Interactivity between streamer and the audience separates Twitch.tv from other streaming websites
What happens when virtual reality can trick you into believing that it is not just a simulation?
How does the Solstice patch change OneShot?
Playing a shooter on a smartphone feels like all thumbs.
Cold, hunger, depression and fatigue are the only resources you don’t lack in This War of Mine
The X-Files: Deep State is a fun and easy F2P hidden object game for mobile and tablets.
This time around, it’s time to assassinate in Ancient Egypt After the disappointing sales of 2015’s Assassin’s Creed: Syndicate Ubisoft decided …
Fandom studies and Game studies have a lot to learn from one another
Presenting game history: the four archetypes of digital game histories.