GamInclusive proposes a framework to guide professionals and enthusiasts in designing gameful EDI educational approaches that promote cognitive, behavioral, and attitudinal learning to mitigate implicit bias and empower individuals in reflecting, exercising, and upholding each others’ rights, by:
- Integrating theories, design methodologies, and existing outcomes of gameful design and EDI educational approaches through a systematic review of the literature and applications to consolidate the union of these topics;
- Quantitative and qualitatively analyzing empirical results of a gameful EDI educational system within University settings by designing, developing, and evaluating EDI instructional materials, interactive prototypes, and a gameful web application;
- Defining a framework to design gameful EDI educational strategies that cognitively raises awareness about social issues and engages individuals with behavioral and attitudinal changes, based on theoretical and empirical evidence.
Funding source
Contact person
Ana Tome Klock
Marie Curie Research FellowFaculty of Information Technology and Communication Sciences
Tampere University
phone number+358505643123
City Centre Campus
Ana Tome Klock